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Wesnoth Units database

Elvish High Lord

(image)

The leaders of elvenkind command an instinctive loyalty from their people that rulers of other races can only envy, and earn it with great mindfulness and wisdom. Quiet and contemplative in times of peace, a High Lord in the full of his wrath is an awesome sight indeed.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

Information

Advances from: Elvish Lord
Advances to:
Cost: 60
HP: 63
Movement: 6
XP: 150
Level: 3
Alignment: neutru
IDElvish High Lord
Abilities:

Attacks (damage - count)

(image)sabie
corp la corp
10 - 4
lama
(image)faerie fire
la distanta
7 - 5
arcane
magic

Resistances

(icon) lama0% (icon) pierce0%
(icon) impact0% (icon) foc0%
(icon) cold0% (icon) arcane-10%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%